Showing posts with label plus 4. Show all posts
Showing posts with label plus 4. Show all posts

Tuesday, January 29, 2019

New Computer Rooms in 2019

Hi all, and welcome to my first blog post for 2019. I hope you all had a great Xmas and New Year.

As mentioned in my last blog post in late December 2018, I have been very busy over Xmas and New Year moving house!

This of course meant packing up all my computers including my beloved Amiga systems (and everything else of course!) and setting up from scratch in a new home.


Over the past long weekend I finally made some progress on the new computer rooms in the new place. I am very happy to say I have more than one computer room now! :-)

For those who have been through this (packing up an over-full computer room and setting up again), you would know it is a serious amount of work! You have my respect!

Here is the last photo I took of my old computer room in December 2018 prior to packing it all up:


Looking back at it now I am so amazed I managed to fit everything into this room.

Needing to keep a computer running while packing made for some tricky packing but I managed it..

Previously this Ikea cupboard was filled with software and the top of it covered in screens and computers I couldn't set up in the room due to lack of space.


After we moved house and I unpacked the rest of the house, I could then start work on building my new computer rooms in the new house. One of the key criteria of the new place is that it needed more space for my computers, and I certainly have that now!

I now have three rooms to work with, each one is the same size as the original room I was using in the old house for everything!

One room is for the modern systems, one exclusively for Classic Amiga systems, and the other for "everything else" including the AmigaOne NG systems. I may move the Amiga NG systems into the modern room depending on space requirements - we'll see.

To start with I worked on building the modern room (not pictured). Following that, the Classic Amiga room was next on the list and of most interest for this blog!

Some problems presented themselves quickly, like a lack of desks, lack of network connectivity between rooms, lack of power boards and lack of speakers...when they were in one room I needed much less equipment.

So I got some ethernet over power devices to connect up the three rooms, and connect them to the network and internet in the modern room. I also bought a bunch of speakers and desks...

Anyway, I got to work assembling my old desks and disk drawers which I plan to use in the Amiga room.

I even found my old dining table during the move and decided to re-use it in the Amiga room to save money on desks since I had to spend quite a bit upfront on this stuff (not to mention the house)!


I added my Amiga30 poster to stamp this as an Amiga room, and loaded up my drawers filled with thousands of Amiga floppy disks.


Since my Amiga 1000 had little love in the old place (no room to set it up), I decided to get it running first, along with the Amiga 2000!


Here is the Amiga 2000 up and running again. Something is wrong with the mouse port though. I can click left and right mouse buttons but the mouse does not move on screen. I tried three different working mice and no go.


I can use the manual Amiga mouse workaround on the Workbench screen in the meantime. You can do this by holding down the left Amiga key and cursor keys to move it around and LeftAlt+Left Amiga to left click, etc.

Now is not the time to fix it, so I just got the mod music going on the A2000 and moved on to the next task!

Here is the Amiga 1000 and Amiga 2000 running side by side. I added the ram expansions and two external floppy drives to the Amiga 1000.


Interesting thing I found while doing this is that the Amiga 1000 wouldn't boot any disks with the external disk drives connected together. If I connected each drive one at a time to the Amiga 1000 it worked fine! Strange! 

Anyway, I worked out that one of the external floppy drives caused the problem when it was the first external drive. When I changed it so it was the last drive, everything worked fine! Weird, as the Commodore 1010 has no toggle switch for on/off, etc. Anyway, it works now so I am happy with that!

I promptly got distracted playing demos on the Amiga 1000 for a bit - which is good as I wanted a small break:


Next up is unpacking and building the Amiga 500 and A4000T:


The Amiga 500 has been my focus of late with plenty of blog posts recently on my work on it, with the upgrades and AmigaOS 3.1.4 installation covered, amongst others.


Here it is, the expanded Amiga 500 up and running and working perfectly.


I left some space on the right for the Amiga 1200/Amiga 600. I don't have enough screens for them all right now, so I plan to connected the A1200 via DVI and the A500 via VGA to the two inputs on the screen and switch them as needed in the meantime.

I was planning on doing the Amiga 4000T next but got a bit distracted setting up the CDTV and Amiga 1200 instead:


 One of the reasons for the distraction was the arrival of the recently released boxed Amiga games Powerglove reloaded and Tiger Claw from RGCD for the Amiga 500, CDTV and CD32!


I previously used the ADF version on the gotek when I looked at this game last year on the blog, while waiting for the boxed one to turn up. Unfortunately for me the floppy disk version I got has a read/write error on it :-(

I unpacked and setup the CDTV so I could try out the CD version, which works great:



Tiger Claw also has a CDTV/CD32 version included, which I fired up on the CDTV.

Part of the reason of the positioning of the CDTV and CD32 on the disk drawer is because the CDTV and CD32 discs are in the top left drawer just below it! Easy to access:


The CD32 was working ok on initial test, but when I opened the lid after testing below, the bracket snapped! :-(


Despite this, things are starting to fill up nicely in the Amiga room:


I was going to show a shot from the Amiga 1200 but it appears to have a problem since the last time I used it. It powers on (lights showing) but nothing else. No booting and no insert disk screen. Holding the mouse buttons down on boot yields nothing..I'll have to look at it later.

Next I got to work on the Amiga 4000T setup, which uses a dual display, one for the RTG Voodoo3 PCI card, and one for the native output using an Indivision AGA output:


The system is working, but still has a problem with the data partition (SFS) which decided last year to become unreadable! I need to fix this too! Classic Amigas - everytime you move them you get problems..well, at least for me. YMMV!

Anyway, I moved on to setup the Amiga 4000D. This system has long been in storage as I had no room to set it up. It is nice to finally be able to set it up to use it again:


I am pleased to report it survived storage and the move just fine and works perfectly.


I also hooked up the Amiga 2000, Amiga 4000T and Amiga 4000D to the internet using a network switch I connected in the room to the power over ethernet device. I took the opportunity to download some new releases from Aminet while there:


With that done, the Amiga room is mostly built (in it's initial form anyway!) Phew! Really glad to have it done at last - some more completed photos:


My biggest happiness with the new room is finally being able to use all the Amiga systems at any time, without having to pack up a system, rewire and unpack another one.



I realise that many other Amiga people have much bigger and more complete collections than I do, but I am very happy with the systems I have. I am not hunting for any more. I just wanted to be able to use all the ones I have today!


With the Amiga room now done, I turned my attention to the "everything else" room, which includes the NG AmigaOne systems.

I used all of my previous desks in the modern room and Amiga room, so I had to buy new desks for the other room. I went cheap for these desks, as I don't need fancy desks - just functional. I found these cheapies from Officeworks for under $100 each. I got three to start, but will need more!


As I said, these desks are not fancy. But I have to stick to a budget for these:


Here are the three desks installed. I will add another one later on, but I need to unpack the systems first to make room for it!


Initially I set up the Commodore 64, FM Towns and Commodore Plus/4. The Plus/4 is another victim of lack of space in the old place, rarely seeing use. Now it will be permanently set up! :-)


I also use a switchbox to switch the Intellivision FPGA, Sega Megadrive FPGA, C64, Plus/4 and PC Engine (not yet installed in the photo below) to the screen:


Unfortunately I only have one video cable for the C64 so I have to swap it with the Plus/4 when I want to use it. I will try to find another video cable for the Plus 4 later on:


Next up is the AmigaOne X1000. I also started the setup of the IBM Pentium 200MMX PC - as it uses PS/2 my plan to is to use the PS/2 KVM switchbox I was using in the old place to switch between the Minimig, Chameleon64 and IBM PC on it's screen to save some space and also because all of them need PS/2 keyboard and mice to operate and I only have one set of those!


It is great to have the AmigaOne X1000 up and running.

This X1000 setup (like the old place) is using a 5 port HDMI switchbox and audio switcher so I can connect HDMI devices with audio out (like SNES Mini, NES Mini and Switch) to one audio switch and screen, and use the other position for the X1000 and other NG Amigas.


Here is the setup with the SNES Mini and NES Mini installed. I also connected the X1000 via a small network switch to the ethernet over power that goes to the modern room. I added the Nintendo Switch to this as well later on (not shown in photo).


There is plenty of work still to be done but I wanted to get a blog post out in January so you could see what I have been up to - I have been so busy!

Hopefully things will start to settle down in February as I finish the rooms and can actually do some new stuff with my Amiga systems! Thanks for your patience!


Sunday, May 21, 2017

Commodore Plus 4

At the Adelaide Retro Computing Group meeting last month I saw some amazing demos running on a Commodore Plus/4, a machine I had never seen before. Keen to learn more and since it is Commodore related, I managed to secure myself one on Ebay, a cartridge game and an sd2iec to load games and demos on it with!



It was particularly great to be able to get one still in it's original box! The history of the Plus/4 is not a good one.

Commodore came up with this machine after the Commodore 64 was released as a low end system alternative along with the Commodore 16 which is part of the same family with less memory - 16K.
It has 64K memory, but unlike the C64 has an upgraded BASIC.

But in one of those "shake your head at Commodore management" moments, the Plus/4 was not backwardly compatible with the Commodore 64 at all. It has an "all in one" TED chip handling cpu and sound duties, which is not SID chip compatible either, with a lower quality sound capability instead. What were they thinking?



The shaking of the head continues with the realisation that this computer also has new proprietary ports incompatible with any popular C64 peripherals like Cassette players, joysticks, and cartridges! The power supply port was also different! Here is a closer look at the ports:



At least the serial port (for a 1541 disk drive) and the video output port are the same as the C64, allowing me to use the same video output cable to connect the Plus/4 to my monitor.

Included with the Plus/4 I received was the manuals, which included a software manual on how to use the 4 applications built into the Plus 4 (hence the 4 part of the naming). you can see the Plus/4 is actually smaller than the C64, and in my opinion looks considerably cooler than the C64 as well.



The cursor keys are particularly different on the Plus/4, and a lot easier to use than the ones on the C64 are. I was pleased to see it powered on first time and shows the upgraded Basic v3.5:



Here is the built in word processor on the Plus/4, a truly awful application to be honest:



As mentioned I also received an SD2IEC Commodore 1541 Disk drive emulation device, specifically a Plus 4 compatible version, as the Plus/4 version needs the proprietary cassette port connector to supply power to the unit. Here is the unit:


Close up view of the SD2IEC - it has three buttons on top that light up green/red, and also serve as a reset button and previous/next disk buttons:


Here is the SD2IEC installed on my Plus/4:


I grabbed an old 4GB SD Card and downloaded the SD2IEC software from the future is 8 bit website, and put into the root folder as per the included instructions with the SD2IEC. I could then download some Plus/4 games (.D64 and .PRG) from Plus 4 World website (great site btw) and also demos from Pouet.net.

Note that the Plus/4 can play any Commodore 16 games as well as it's own titles, but for now I am focusing on Plus/4 specific stuff. I am pleased to report that the Plus/4 SD2IEC works perfectly:


Below is the File Browser running on the Plus/4. I can use the cursor keys to navigate to the Plus4 folder where I put all my games and demos to try out:


I was particularly surprised to see some recent games made for the Plus/4, 2017 even! Here is some of the games I tried out, which worked perfectly on the SD2IEC on the Plus/4:


This game, Android 2, was written in 2014 and surprisingly fun and difficult:



The next game I tried was Adventures in Time from 2010, and I was pleasantly surprised as this game was a lot of fun - a difficult platform game:




Here is an arkanoid clone game called Arthur Noid, but unfortunately I don't have a Plus/4 joystick to play it! I have ordered a C64 joystick converter for the Plus 4 which should solve this issue once it arrives, but it did shorten my game testing since I could only play games that used the keyboard...

 
So, moving onto to the demoscene on the Plus/4, I had mixed success running some of the demos using the SD2IEC, much like I did on the C64 too. However I can't use the 1541UII on the Plus/4 as the cartridge port is not compatible!


Nonetheless I got to enjoy some good demos nonetheless, some of which I recognised from the Adelaide Retro Computing group meeting last month:


The effects are quite impressive indeed for such a machine, and I am glad to be able to enjoy these demos anytime!


The demoscene never cease to amaze me with what they can do with old systems in 2017!



Last but not least I also received a brand new in box cartridge game called "Jack Attack" for the Plus/4, which I wanted to try out:


The Plus/4 cartridges are a odd shape but actually look kinda cool:


Here is the game running, but unfortunately it needs a joystick so....


I thought I would cover the Commodore Plus/4 here as it was released while the Commodore 64 was on sale, and even though it failed for good reasons I already covered earlier in this post, I have enjoyed finding out more about this machine and seeing what it can do!