Showing posts with label windows. Show all posts
Showing posts with label windows. Show all posts

Friday, September 12, 2025

The sad quiet death of computer and console magazines

Have you been to your local newsagent to buy a magazine recently? No?

You would be quite surprised if you went to one ten years ago, and then went to a newsagent these days (assuming it is still open for business). So many have closed in recent years.


This is the "Computer magazine section" in a local newsagent here in Australia in September 2025.


Most Newsagents I have seen in Australia now sell loads of stationery, occasion cards, act as agents for selling Lotto tickets, and do work under contract as agents for delivery/shipping companies (eg. Australia Post, DHL, UPS and others).

The newsagent shops in Australia are often full of undelivered packages, cluttering up the remaining tiny magazine display space which is always empty of people. Birthday/occasion cards dominate the previously full magazine display stands. 

The lines of people in the newsagent you see sometimes are for the post office delivery collection and for buying Lotto tickets...

The reality is that in 2025 very few people are still buying magazines from newsagents. In Adelaide's Central Business District (CBD), all but one newsagent in Rundle Mall have already shut down. 

I visited that newsagent in the city last weekend. They have a slightly larger selection of magazines than my local, but still very small indeed, with many copies of the same magazine across multiple locations to fill it out, as below:

So where has the magazine audience gone?

These days, on the internet you can see everything you ever wanted to know about pretty much any topic. 

Any new or old computer or console, any new or old game, application, tool or device. Read or view in real time - from the comfort of your smartphone or tablet.

Just search for and watch a short video on YouTube (as below), or watch development of new games live on Twitch, or read detailed posts about newly released devices on a blog. 


Such content is created within a few hours of a product release anywhere in the world. 

We get notified on our smartphones and tablets that something has happened and we can check it out, or use an AI tool to summarise it if we are too lazy or time poor to watch 5-10 minutes of content.

I can also watch short review or full long play videos online of any game ever made that I want to play. For any platform, current or old.

If that is not enough, I can watch popular streamers live playing these games and talk directly with developers who are often present on popular streams to gauge real time feedback and suggestions. I can save the videos to my smartphone or tablet device to watch later on a plane or train trip.

Take, for example, the latest release Hollow Knight: Silksong game on console (Switch 1/2) and Steam (PC/Mac/Linux) this past week. 


This game is made by talented local Adelaide developers Team Cherry over the past 7 years. 

First, let's check out YouTube and Twitch - Hollow Knight Silksong full and quick reviews, play throughs and live streams - huge quantities of instant content for you to consume...5.6 million people watched the release trailer alone!


You can see exactly what the game looks like and plays like - you don't need to rely on the reviewer - you can see it, and hear for yourself without buying it. 

I can do a quick search on Facebook, which has plenty of videos showing the game, and feedback to read.


Using Twitch (shown below), YouTube live or Kick, you can watch many people playing the game all around the world in real time and in your local language. 

You can ask questions in chat in real time too, to make the decision to buy it or not even easier - over 8,000 people are watching just one Twitch streamer in real time playing Hollow Knight Silksong during my lunch time Adelaide time (in the screenshot below):

In addition, you can debate Hollow Knight Silksong news items, product reviews or stories in real time with your similarly minded colleagues on Discord, Facebook, WhatsApp, BlueSky, X, Telegram, Tik Tok, YouTube, Line, Web forums or other social media platforms. 

Great game by the way, and I bought it on Steam. Sadly no physical box release yet.

I am so glad to see local game dev alive and well in Adelaide in 2025.

Continuing this example, you can get feedback from developers who worked on it directly or other knowledgable game players via the official Hollow Knight Discord channel. 

Discord channels have different sections for different topics, sort of like a web forum website but much more interactive between the users and in real time. Voice channels are also setup and available for active discussion about the game in real time.

As I screenshotted the discord channel below, note at the top of the right pane that there are over 55,000 people online at lunch time on a Tuesday in the official Hollow Knight Discord channel - just for this one game! 

*This* is where all the magazine audience has gone.


Would you write an email for a future Magazine letters page asking for help to get an answer in a few months. Why bother, when you can get an instant answer in Discord, watch a long play in YouTube or watch full review and play through in realtime with all tips and tricks shown!

So why would anyone buy a magazine released at least 1-2 months afterwards with delayed and limited coverage of what they are interested in? 

They don't. And they aren't.

So the magazine companies are selling up, amalgamating multiple titles into one as readership and revenue from ad companies plummets, and then closing them down and disappearing. 

Quietly up until ten years ago, but much more rapidly in recent years. It is a generational shift.

This situation in 2025 is VERY different to what used to happen with magazines covering obsolete computer and console platforms. 

In those eras in the 1980's and 1990's, when the platforms life came to an end, the specialist magazine closed as people moved on to newer platforms, with new magazines to cover them. For example: OS/2, Amstrad, C64, Atari ST and Amiga users moved on to Windows, Mac and Linux magazines.


Web forums were in their infancy in the mid-late 1990's - mostly places like usenet - and there was no YouTube, no Facebook, no Twitch, no Steam, no Discord, no WhatsApp. No DLC, no "fremium" games, no micro-transactions in games to progress, no games dependent on online internet servers to run. Operating system patches and games were actually finished and tested fully internally before they were released to the public, back when Kickstarters, Early access, DevOps and Agile development processes didn't exist. 

Yikes, I feel much older after typing all that.

Magazines were how we found out about what was happening in the world of tech, and we trusted their reviewers to give us the scoop on whether a piece of hardware, system, game or application was worth getting or not.

Now in 2025, this is not happening with current computer and console platforms. The platforms are not obsolete yet, but the magazines are still gone - even the magazines that are available in Digital form on tablets and smartphones for many years!

Where is "Official Nintendo magazine", "Official Xbox magazine", "Official Playstation magazine", "PC Format", "Official Windows magazine", or MacWorld to cover current developments for current platforms in 2025? 

They don't exist. They are all gone. Years ago. Did you notice? Possibly not.

Young gamers were the first to move away from magazines and now almost everyone has, for the reasons I showed with Hollow knight Silksong example earlier.

Specialist platform magazines are also quietly disappearing. 

I saw Computer Music magazine, Linux Format, 3D World, Australian MacWorld and MacUser have also now closed.

Multi-format magazines are also mostly gone in the last ten years - C&VG, Electronics Gaming Monthly, Game Informer, Megazone, Games(tm), Games Master and many others. 


Specialist magazines also got the axe. None of the magazines below is still around as a physical printed magazine today (except PC Pro).


Commodore magazines are mostly long gone, but already I covered in a previous blog post about Amiga magazines from 1985 to 2022, and their amazing continued run despite the decimation of computer magazines elsewhere around the world. Please read that article for more detail on Amiga magazines!

Here are some of the older Amiga and Commodore magazines (definitely not all of them - see my blog post for more details




So what is left?

"Edge" magazine is one of the few multi-format magazines to still survive in 2025 - but seriously, take a look at the tiny thin size and page count of it. Other US and UK specialist magazines such as "PC Pro" and "Admin Network & Security" magazine are also still around in 2025. There are probably others that I can't get here in Australia, and I am only looking at English language magazines.

I bought Retro Gamer and PC Pro latest issues from the newsagent here in September 2025 (note we get magazines one or two months later than they are released in the UK/US. 

Ironically PC Pro magazine this month is running a feature about 30th anniversary of Windows 95 in 2025! :-)

Some Retro related magazines like Retro Gamer, recent new specialist Retro computer/console related magazines like Amiga Addict, re-started Zzap 64/Amiga, Boing, Amiga Future, Freeze64, K&A Plus, and similar have also survived. 

Amongst the negativity, it's good to see there are several Amiga and C64 magazines are still available in 2025!

This I believe is because there is still some new software and hardware released for the C64 and Amiga, and an entire generation keen to learn more about their childhood computing/console history from Retro Gamer. 


There are also other old magazines like Compute's Gazette, Crash and Sega Force that have been resurrected under new owners in 2025 with new issues being released for the Retro computing/gaming community.

Luckily there are plenty of remaining developers and company executives still around to tell those stories as exclusives to those magazines, and AmigaOS continues to be developed in 2025 with new games also! 


I am glad this type of magazine is still around as I enjoy these too, but it is generational. Buy them while you can!

The next generation sadly couldn't care less about magazines or physical box classic game content. They seem totally engrossed with digital game licensed (with DLC upsell) gaming consoles, smartphones and tablets. This is when they are not live streaming or sharing snapchat, telegram, instagram, YouTube, Kick and Twitch content to their online friends and discussing in real time via Discord, etc. 

This is not limited to the home either. IRL (In Real Life) live streaming, emojis and chat are replacing magazines, real conversations and text for a new generation. 

Next generation adults are now watching YouTube shorts and Tik Tok videos - they last 1 minute or less. Their attention span has narrowed for whatever reason, and the need for companies to adapt ads to get eyeballs onto sponsored content to make money still rolls on without magazines. 

Content quality and quantity has consequently reduced in favour of shoddy clickbait, constant pestering for subscriptions and likes, and deliberate drawing out videos to meet minimum eyeball viewing time statistics for payments from platforms like YouTube. 

You probably know the sort of thing. 

Terrible "YouTube watch party live streams", YouTube videos reviewing of other people's popular videos, Unboxing videos, AI generated artwork, AI voice overs and AI generated videos are being released for a generation too lazy or not willing to spend the time to create their own content, all to make a quick buck. 

How many AI generated videos do you watch and learn something useful from?

Detailed quality reviews (blog or video) are rapidly becoming a thing of the past - except on my Epsilon's World blog of course :-) 

All of my content is written 100% by me and all photos and screenshots taken by me - no AI generation tools, or image perfecting processing used. I bought everything myself with my own money from working full time - no patreon money, kickstarters or shady pre-order schemes. And I make no money from it - I do this because I love it. I must be crazy.

Is this change a bad thing? I think you can be the judge of that. 

Given the situation, I decided to get a selection of these closed down computer/console magazines that people are chucking out while there are some still to be had. You have already seen some of them earlier in this post.

For me, particularly sad is the death of nearly all local Australian magazine content. No one talks much about Australian magazines, so I will!


Australia used to have so many different computer/console related magazines on the shelves. Above and below is a sample - a number of US/UK "official" computer and console magazines also had dedicated Australian versions with their own local content mixed in:

Atomic PC was a great Australian PC gaming hardware and software magazine that sadly closed in 2012 - the photo of Atomic magazine with the :-( at the top of this blog post was their last issue.

Australian PC User magazine was around for years (since 1990) before being rebranded in 2012 into Tech Life magazine, which was itself finally discontinued in 2022.

Hyper magazine was a popular local multi-format gaming magazine that lasted from 1993 until it stopped 26 years later in 2019.

Official Nintendo Magazine, Official Windows magazine, Official Playstation magazine (later rebranded to Play), Game Informer, Australian Game Pro, and MacWorld Australia (1985-2018) were local licensed versions of the US/UK original magazines with local Australian content added. All are now discontinued.
 
We also had older Australian magazine titles like Your Computer (1981-1997), Megazone (1988-1995), OZ Amiga (1991-1992), Australian Commodore & Amiga Review (1996), and Professional Amiga User (1990-1992)

With a few exceptions like PC PowerPlay and Australian Personal Computer (APC), there are basically no other locally produced Australian computer magazines left in 2025. 

Note: Silicon Chip is an electronics magazine, before someone local points it out - I know. Also, JB Hifi's Stacked "magazine" is not a magazine - just a long form advertisement for all their products dressed up as a "magazine".

If I missed any other local Australian computer/console magazines still sold as physical magazines in 2025, please let me know! 

I bought both those Australian produced magazines below in September 2025 - APC has been released every month since 1980 - it's now 45 years old! PC Powerplay magazine has been released since 1996, so next year will be 30 years!

I paint a bleak picture about magazines future in 2025 because it is bleak. Very.

I am glad to see that Australian government is working to preserve copies of Australian produced computer magazines so they will not be lost forever as the world moves on.

I openly wonder how will content created on Discord and other walled garden social media applications be preserved in the future after they are inevitably discontinued and their supporting servers turned off?

For now sadly, the magazine as you and I know it, is dying. Forever. I believe it will not return once it is gone.

In ten years, I predict no one will be able to buy a magazine in a newsagent - they simply won't exist. 

Your children's kids/grand kids will grow up not even knowing what a magazine is, the same way as your kids don't know what a floppy disk, DAT tape, Minidisc, cassette or Iomega zip disk is today.

Technology moves on. People move on. Not all progress is good progress, but it is what it is. 

While we older people may wipe away a tear, I assure you the next generation is losing no sleep over the quiet death of magazines in 2025.

So here on my blog I wanted to show and preserve a small piece of what are wonderful memories for me - the humble and long lasting computer and console magazine. 

You can also read more detailed videogame magazine history on the very excellent Forgotten Worlds website. Many scanned collections of these old magazines are available on archive.org and elsewhere on the internet if you want to read them without further filling your house or apartment with old magazines!

I have a special thanks to everyone who has ever worked on, or written an article for, any computer or console magazine in any era. 

Especially I want to acknowledge those still creating magazines and content in 2025 for the tiny remaining audience. I do my best within my financial means to support those who continue to produce magazine content in a format that is now considered "old fashioned and obsolete".  

Like most others, in 2025 I have embraced the new tech as well, but I love magazines still - the fact I kept so many old magazines to remind me of that era, and still buy 2025 new release magazines from overseas and occasional issues of local magazines should hopefully prove that!


Thursday, July 13, 2023

ROG Ally handheld Gaming PC has arrived

Pleased to say that my Republic Of Gamers (ROG) Ally handheld PC has arrived as my early birthday present to myself! Let's take a closer look at the setup and also upgrades I did straight away! 

I enjoy playing modern PC games on my Windows 11 Alienware PC when I am at home. When travelling, I have been using a very awful Surface Go for my gaming needs, and it is of course extremely limited in what games it can actually play, and the speed of the machine is slow - really slow.

I wanted to replace it for quite a while, but the options have been limited. Gaming laptops are very expensive, heavy and large (I still have an older Alienware laptop), making them useless for air travel with the strict carry on weight limits. I have to bring my work laptop also...

Low end lighter laptops are not good for gaming without external PCI-e graphics cards that can't really be used on the go.

Valve has made the Steam Deck, which is a handheld gaming device running their SteamOS setup (essentially Linux), with limited compatible games available to use on it from the Steam library. 

No other apps used by other game companies (Epic, Battle.net, Ubisoft, Microsoft Xbox GamePass Store) are supported on the Steam Deck due to running on Linux, only the Steam library games (some) work on it.

And, most importantly, it is not yet officially available in Australia.

Republic of Gamers (owned by ASUS) created the Ally handheld to resolve these issues, by running it on Windows 11, and supporting any games and game company app stores that can run under Windows 11. It costs AUD$1299 and is available direct from them or from JB-Hifi here in Australia.

Here are the specs of the Ally, taken from ASUS website:

Operating System

Windows 11 Home

Processor

CPU:AMD Ryzen™ Z1 Extreme Processor ("Zen4" architecture with 4nm process, 8-core /16-threads, 24MB total cache, up to 5.10 Ghz boost)
GPU:AMD Radeon™ Graphics (AMD RDNA™ 3, 12 CUs, up to 2.7 GHz, up to 8.6 Teraflops)
TDP: 9-30W

Display

7-inch
FHD (1920 x 1080) 16:9
IPS-level
glossy display
sRGB:100%
Adobe:75.35%
Gorilla® Glass DXC
Gorilla® Glass Victus™
Touch Screen (10-point multi-touch)
Refresh Rate:120Hz
Response Time:7ms
Brightness:500nits
FreeSync Premium

Memory

16GB LPDDR5 on board (6400MT/s dual channel)

Storage

512GB PCIe® 4.0 NVMe™ M.2 SSD (2230)

I/O Ports

1x 3.5mm Combo Audio Jack
1x ROG XG Mobile Interface and USB Type-C combo port (with USB 3.2 Gen2, support DisplayPort™ 1.4)
1x UHS-II microSD card reader (supports SD, SDXC and SDHC)

Control and Input

A B X Y buttons
D-pad
L & R Hall Effect analog triggers
L & R bumpers
View button
Menu button
Command Center button
Armoury Crate button
2 x assignable grip buttons
Thumbsticks: 2 x full-size analog sticks
Haptics: HD haptics
Gyro:6-Axis IMU

Audio

AI noise-canceling technology
Hi-Res certification
Dolby Atmos
Built-in array microphone
2-speaker system with Smart Amplifier Technology

Network and Communication

Wi-Fi 6E(802.11ax) (Triple band) 2*2 + Bluetooth® 5.2 (*Bluetooth® version may change with OS version different.)

Battery

40WHrs, 4S1P, 4-cell Li-ion

Power Supply

TYPE-C, 65W AC Adapter, Output: 20V DC, 3.25A, 65W, Input: 100~240V AC 50/60Hz universal

AURA SYNC

Yes

Weight

608g (1.34 lbs)

Dimensions (W x D x H)

28.0 x 11.1 x 2.12 ~ 3.24 cm (11.02" x 4.37" x 0.83" ~ 1.28")

Xbox Game Pass

Xbox Game Pass Ultimate_3 months (*Terms and exclusions apply. Offer only available in eligible markets for Xbox Game Pass Ultimate. Eligible markets are determined at activation. Game catalog varies by region, device, and time.)

Security

Built-in Fingerprint Sensor
Microsoft Pluton security processor

They claim it can run all the latest games at a decent pace, and this got me quite excited. Perhaps finally there is a solution for my need! :-)

One problem I could see straight away was the storage. 512GB is not even close to being enough space for my game collection.

I realise you didn't need all games on the go, but I want to have as many as possible!

So, to solve this, I picked up some upgrades from Amazon.com.au. I got a 1TB MicroSD card to use in the MicroSD slot on the Ally to store music and non-game related content, so it wouldn't use space I need on the system drive.

I also got a NVMe M.2 USB converter.


Opening the M.2 NVMe SSD enclosure from Green, you can see it can fit a normal M.2 SSD, and the smaller type used in the Ally. It has different alignment hole to push in the SSD retainer that is also included, rather than needing a screw.


Lastly, I got a Western Digital 2TB NVMe SSD, which is the same type of small form factor M.2 NVMe SSD used in the Ally, but 2TB instead of 512GB - this will hold the operating system and most of my games once prepared:


Here is the ROG Ally as I received it.


Opening the box there are some quick start instructions above the unit itself:


And some QR codes underneath the top flap for more help. You can see the screen cover also has instructions too:


Here it is, all removed from the box - manual, power supply and cable for charging, and the unit itself.


The unit is quite striking in the white colour scheme, I like it better than the black steam deck design to be honest.


Turning the unit around you can see the power button, volume controls, external GPU bridge connector and usb-c power connector, and the MicroSD slot.


On the back of the unit you can see the additional buttons halfway down, located in the right place to reach when holding the unit with two hands, and vent holes on left and right sides.


They also include a simple plastic "dock" to hold up the Ally, which I find I use quite often. I believe there is an official dock you can buy from ASUS, but it is not available in Australia yet as of when I wrote this.


The dock is simple but does the the job - probably quite useful when travelling and you want a break from holding it, for example are watching movies on a plane/train or listening to music with it.

I guess I could buy one of the many USB-C docks designed for the Steam deck, which I expect would also work with the Ally as well.


Unlike many modern devices, the ROG Ally is very easy to disassemble, with six screws to remove at the rear to gain access to the internals.


Once opened, we can see inside the Ally:


Underneath the black removable cover (sticky on one side) is the 512GB M.2 NVMe SSD:


I need to image this SSD before I power it on, since it contains the not yet activated Windows 11 setup with all the required drivers, customised apps and utilities ASUS prepared to use with the Ally.

So I remove it from the Ally:


I then connect it to the uGreen M.2 SSD to usb converter:


I then connected it to my Alienware PC and use Win32diskimager to image the 512GB SSD to a file on my system. Time for a coffee.


With that done, I then removed the converter and took out the 512GB and put in the 2TB SSD into the converter.


I then connected it to the alienware PC again:


The WD PC SN740 SSD volume appears in Windows 11 as not initialised, as below. Without a drive letter, I can't write the image to it with win32disk imager:


Even though it is a bit dumb since the partition will be overwritten by the image, I need to initialise one partition so I can do it. I use GPT GUID partition type:


I format as one drive. To be honest, it doesn't matter. Just need a drive letter.


Partition created, with F:\ now on my Alienware PC, ready to image to it.


Using Win32disk imager again, I write out the 512GB image from the old SSD to the new 2TB one.


Definitely time for a coffee.

Eventually though, it completes.


I remove and reinsert the usb to SSD converter to force Windows to redetect the newly written drive - as you can see, it is now called OS, and reflects the original 512GB disk setup:


If I view the 2TB disk in Disk management, you can see the details of the drive as below:


The drive itself is segmented into the usual OS, Windows recovery partition and the remaining space, currently unallocated.


My original plan was just to extend the OS partition to use the remaining space on the drive. There is a change size function in disk management to do just that.


However, it doesn't work - it fails to show the remaining unallocated space as available space for some reason:


In the end after some more mucking around and failures to extend, I decided it was better to have two partitions after all. The OS partition for Windows and the other online game store apps, and the new one for Steam games specifically. I created the new 1.465TB partition:


Now I have the two partitions on the 2TB SSD, ready to go. The OS one contains all the files from the original 512GB SSD for the Ally, so we are good to go.


With the SSD now prepared with 512GB system, and 1.465TB data partition for games, I then removed the converter from the Alienware PC, and put the 2TB SSD into the Ally:



I then put the black cover back in place, and put the unit back together:


Ok, all done. Ready for first power on.


I walked through the usual Windows 11 first time setup wizard:


I connected the Ally to local WiFi to download updates and proceeded with the installation:


Time to name the computer...


I connected the usual online Microsoft services at this point, which I don't show for privacy reasons.


Almost there:


Installation complete - we now have a working Windows 11 setup on the Ally using my larger 2TB SSD. Very nice.

Being a touch screen, there is an onscreen keyboard for when you need it. If you connect the Ally to a USB-c dock you can also connect a real keyboard, mouse, external hdmi and other devices too.


But I bought this for portable gaming - I have the Alienware PC for when I am at home.

This is where the applications written for the Ally come in - namely Armoury Crate SE. This is a weird name for what is essentially a game launcher and place to modify the unit settings using the joystick controllers on the Ally, with no keyboard needed.


There is a button on the right side of the screen to bring up Armoury crate at any time.


Initially I went to the Game Platform section to download and connect Steam, Epic, GOG, EA, Ubisoft, Xbox and several other online store fronts for buying and launching games. I was surprised Battle.net is not included here - not sure why. I hope they add it in the future.


The software built in help explains the functions of the unit and how to personalise it, which is very helpful for getting up to speed.



One game is included, but naturally I want my Steam game library linked, which has the most number of games I have purchased. The games then appear in Armoury crate library to launch. 

This is nice since all the games appear in one place rather than different online store front applications. There is another important reason for this also, but more on that later.


Running the setups for Team and other app store applications is a bit fiddly, since the joypad acts as a mouse, and you need the online keyboard for installations.


I got Steam installed though, and quickly got it up and running on the Ally - interestingly it launches in "steam deck" mode on the Ally, which means the joypad works well here:


That said, I ran quickly into a problem using the stripped back Steam deck mode. 

I don't want to use the default Steam library location on the smaller 512GB c:\ drive for the games. I want to create another steam library on the d:\ drive, and make it the default. There is no way to do this in the "steam deck" mode of Steam. I can see the storage in it, but no way to add other locations.


So, I switched the Steam app back to normal Windows client mode, so it runs like it normally does as a full windows app. I could then get the option I needed to add another storage location in Steam:


I add the D:\ drive as a new Steam library folder:


I then change the settings so that the D:\ steam library location is the default location.


I can then change Steam back to "Big Picture mode" to navigate and use with the joypads, which is much easier.


Then important work of installing my favourite games now begins. 


Having my Alienware PC running with Steam open makes this install process much less painful, since Steam is smart enough to recognise when another Steam client is running on the same network. 

Steam will transfer the game content from my Alienware PC to the Ally over the local network instead of downloading it from the internet again.


I have to say that it took much less time than I expected because of that!


I then tried out some games launched from Steam - they look fabulous and run great on the Ally - the screen is great and the games run flawlessly:



I hit a problem quickly though - the joypad controls didn't work as expected. I tried another game with the same result:



To solve this on the Ally, the games have to be launched from Armoury crate, not from Steam or other app stores directly.

Within Armoury crate, you can change the settings for each game so it uses Gamepad mode, which then maps the joypad controls correctly to the game being launched.


This is important information, and I think ASUS should have made the requirement to do this clear from the beginning!

That sorted, I could then try out some more taxing modern games on the Ally. F1 2023 on the go? No problem.



Forza Horizon 5 also works perfectly. I am really impressed with the speed of the games running on the Ally.



It also looks amazing to play such beautiful games on the go...



There is a patch for the BIOS to resolve some bugs which I applied:


I read that some people stated it impacted the speed of the games after doing this patch, as it does some optimisations for the battery to maximise its life. That maybe true, but I didn't really notice it using the default settings of the Ally.

I know you can tweak the speed of the Ally to maximise battery life at the expense of the detail in the games. I didn't want to do that, so left it as it was delivered.


What is a problem that I expected, is that the battery life is just under 2 hours. If you have an Alienware laptop you would probably get something similar on the go. 

The good news though is you can connect a USB-C power bank to the Ally to extend its life when on the go. Time for Fall Guys and Uno testing to confirm the battery life...err. that took a while :-)


I hope that ASUS release a rear mounting solution for connecting a usb-c power bank for easier on the go playing. 

I saw on YouTube that PewDiPie 3d printed one for his Steam deck for the same reason. It surely can't be difficult to release something like this ASUS? I would buy it in a heartbeat.

Hell, someone has already created a 3d print file for it - link below. Wish I had one or knew someone who did, so I could get it printed and have a solution for it now...let me know if you can help!


I was thinking about live streaming possibilities too. Doing it live from the Ally would be difficult, as you would need the usb-c dock for a webcam, potentially hdmi out to a separate machine to stream out, given streaming from the device itself would mean poor game performance and even worse battery life. You would probably end up using one of those separate IRL streaming backpack setups with hdmi export to the setup, and a mountain of spare batteries which you could never bring on a plane anyway! I wonder if anyone does it?

I don't think it would be worth the cost and effort in my case. I may as well use a tower/desktop PC for gaming/streaming live at home instead and forget about doing it when travelling.

Moving on beyond games, this is an entertainment device, not a workstation for Email, Excel and Word. No MS Office installed on this machine. Maybe when Microsoft Copilot goes mainstream availability and I can dictate to chatgpt to make all my documents without using a keyboard. :-)

Accordingly, as an entertainment device I wanted to be able to playback music and videos, and play some emulated retro computer and console systems too. 

I thought the joypad support would be a roadblock for this, but I found a neat solution to this in the form of software that is used to control PC's as media centre devices. 

I chose Kodi for the Ally, and it allows hundreds of plugins to extend its functionality beyond just music and videos. It also works perfectly with the joypad on the Ally. I can playback music stored on the 1TB microSD card with ease.


I got to work installing MAME for Arcade games, Amiga emulators and Vice for C64 emulators too!


There are many more plugins available as shown:



Megadrive, PlayStation and others too:




Here is the C64 running on the Ally.


I also added the Weather plugin to Kodi, just because.


In summary I am really glad to have the ASUS ROG Ally for portable gaming in 2023. Being able to play all my favourite Windows games on the go, that normally need high end heavy laptops or gaming at home is wonderful!

I haven't had the opportunity to use it on a trip as yet, but thanks to the Ally I am now looking forward to the long plane/train trips and lonely nights in hotels rather than dreading them!